Frequently Asked Questions¶
This document addresses common questions and concerns about using the Chess.com API client.
General Questions¶
What Python versions are supported?¶
The client supports Python 3.8 and higher. We recommend using the latest stable Python version for optimal performance and security.
Is this an official Chess.com package?¶
No, this is an unofficial Python wrapper for the Chess.com API. While we follow Chess.com's API guidelines and best practices, this is a community-maintained project.
Do I need authentication to use this client?¶
No, Chess.com's public API doesn't require authentication. However, you should always set a proper User-Agent header to identify your application.
Technical Questions¶
How do I handle rate limiting?¶
The client handles rate limiting automatically with built-in retry mechanisms. You can configure the behavior:
client = ChessComClient(
rate_limit=300, # Maximum concurrent requests
max_retries=3 # Number of retries
)
Why am I getting connection errors?¶
Common causes include:
- Network connectivity issues
- Rate limiting
- Invalid requests
Example handling:
try:
async with ChessComClient() as client:
player = await client.get_player("username")
except aiohttp.ClientError as e:
print(f"Connection error: {e}")
How do I optimize performance for bulk operations?¶
For bulk operations:
- Use concurrent requests with
asyncio.gather() - Implement proper error handling
- Consider using the bulk fetch utilities
Example:
async def fetch_multiple_players(usernames: List[str]):
async with ChessComClient() as client:
tasks = [client.get_player(username) for username in usernames]
return await asyncio.gather(*tasks, return_exceptions=True)
Common Issues¶
"RuntimeError: Event loop is closed"¶
This typically occurs when not properly handling async/await. Solution:
import asyncio
async def main():
async with ChessComClient() as client:
return await client.get_player("username")
# Correct way to run
result = asyncio.run(main())
"SSL Certificate Verification Failed"¶
This can occur in certain environments. Solution:
import ssl
import aiohttp
ssl_context = ssl.create_default_context()
connector = aiohttp.TCPConnector(ssl=ssl_context)
session = aiohttp.ClientSession(connector=connector)
client = ChessComClient(session=session)
Memory Usage in Long-Running Applications¶
For long-running applications, manage resources properly:
async def efficient_processing():
async with ChessComClient() as client:
# Process in batches
batch_size = 100
for i in range(0, len(usernames), batch_size):
batch = usernames[i:i + batch_size]
await process_batch(client, batch)
# Allow garbage collection
await asyncio.sleep(0)
Best Practices¶
Proper Exception Handling¶
Always handle specific exceptions:
from chess_com_api.exceptions import (
NotFoundError,
RateLimitError,
ChessComAPIError
)
try:
result = await client.get_player("username")
except NotFoundError:
# Handle missing resource
pass
except RateLimitError:
# Handle rate limiting
pass
except ChessComAPIError:
# Handle other API errors
pass
Resource Cleanup¶
Always use context managers:
Type Checking¶
Use type hints and verify with mypy:
from typing import List, Optional
from chess_com_api.models import Player
async def get_players(
usernames: List[str]
) -> List[Optional[Player]]:
async with ChessComClient() as client:
results = []
for username in usernames:
try:
player = await client.get_player(username)
results.append(player)
except NotFoundError:
results.append(None)
return results
Deployment Questions¶
How do I configure logging in production?¶
Use structured logging:
import logging
logging.basicConfig(
level=logging.INFO,
format='%(asctime)s - %(name)s - %(levelname)s - %(message)s',
handlers=[
logging.FileHandler('chess_com_api.log'),
logging.StreamHandler()
]
)
How do I monitor API usage?¶
Implement custom metrics:
from dataclasses import dataclass, field
from typing import Dict
import time
@dataclass
class APIMetrics:
request_count: int = 0
error_count: int = 0
response_times: Dict[str, float] = field(default_factory=dict)
metrics = APIMetrics()
async def monitored_request(client: ChessComClient, username: str):
start_time = time.time()
try:
result = await client.get_player(username)
metrics.request_count += 1
metrics.response_times[username] = time.time() - start_time
return result
except Exception:
metrics.error_count += 1
raise
Contributing Questions¶
How do I run tests?¶
# Install development dependencies
pip install -e ".[dev]"
# Run tests
pytest
# Run with coverage
pytest --cov=chess_com_api
How do I submit changes?¶
- Fork the repository
- Create a feature branch
- Make your changes
- Run tests
- Submit a pull request
See the Contributing Guide for detailed instructions.
Support and Help¶
Where can I get help?¶
- Create an issue on GitHub
- Check existing documentation
- Look for similar issues in closed GitHub issues
How do I report security issues?¶
Please refer to our Security Policy for reporting security issues.